| Name |
Class |
Ch |
Recruitment |
| Roy |
Lord |
1 |
Joins automatically on turn 1. |
| Marcus |
Paladin |
1 |
Joins automatically on turn 1. |
| Alen |
Cavalier |
1 |
Joins automatically on turn 1. |
| Lance |
Cavalier |
1 |
Joins automatically on turn 1. |
| Wolt |
Archer |
1 |
Joins automatically on turn 1. |
| Bors |
Knight |
1 |
Joins automatically on turn 1. |
| Merlinus |
Transporter |
2 |
Joins automatically on turn 1. |
| Elen |
Priest |
2 |
Joins automatically on turn 1. |
| Deke |
Mercenary |
2 |
Joins automatically on turn 2. |
| Wade |
Fighter |
2 |
Joins automatically on turn 2. |
| Lot |
Fighter |
2 |
Joins automatically on turn 2. |
| Shanna |
Pegasus Knight |
2 |
Joins automatically on turn 2. |
| Chad |
Thief |
3 |
Joins automatically on turn 1. |
| Lugh |
Mage |
3 |
Visit the NW village. |
| Clarine |
Troubador |
4 |
Starts as NPC. Appears on turn 4. Recruit with Roy. |
| Rutoga |
Myrmidon |
4 |
Starts as Enemy. Appears on turn 6. Recruit with Clarine. |
| Saul |
Priest |
6 |
Joins automatically on turn 1. |
| Dorothy |
Archer |
6 |
Joins automatically on turn 1. |
| Sue |
Nomad |
6 |
Starts as NPC. Appears on turn 1. Recruit with Roy. |
| Zelots |
Paladin |
7 |
Starts as NPC. Appears on turn 2. Recruit with Roy, Noah or Treck. |
| Trec |
Cavalier |
7 |
Starts as NPC. Appears on turn 2. Recruit with Roy or Zelots. |
| Noah |
Cavalier |
3 |
Starts as NPC. Appears on turn 3. Recruit with Roy or Zelots. |
| Astore |
Thief |
8 |
Joins automatically on turn 1. |
| Lilina |
Mage |
8 |
Joins automatically on turn 1. |
| Wendy |
Knight |
8 |
Joins automatically on turn 6. |
| Bath |
Knight |
8 |
Joins automatically on turn 6. |
| Ogier |
Mercenary |
8 |
Joins automatically on turn 6. |
| Fir |
Myrmidon |
9 |
Starts as Enemy. Appears on turn 2. Recruit with Noah. |
| Sin |
Nomad |
9 |
Starts as Enemy. Appears on turn 2. Recruit with Sue. |
| Gonzalez |
Brigand |
10A/10B |
Starts as Enemy. Appears on turn 6. Recruit with Lilina. |
| Geese |
Pirate |
10A/11B |
Starts as NPC. Appears on turn 5 (A) or Turn 6 (B). Recruit with Roy. |
| Klein |
Sniper |
10B/11A |
Starts as Enemy on turn 5 (A) or Turn 8 (B). Recruit with Roy or Clarine. |
| Thite |
Pegasus Knight |
10B/11A |
Starts as Enemy. Appears on turn 7 (A) or Turn 10 (B). Recruitment details. |
| Lalum |
Dancer |
11A |
Joins automatically on turn 1. |
| Ekhidna |
Hero |
11A |
Starts as NPC. Appears on turn 8. Recruit with Lalum. |
| Elphin |
Bard |
11B |
Joins automatically on turn 1. |
| Bartre |
Warrior |
11B |
Starts as NPC. Appears on turn 9. Recruit with Roy or Fir. |
| Raigh |
Shaman |
12 |
Starts as Enemy. Appears on turn 1. Recruit with Chad or Lugh. |
| Cath |
Thief |
12+ |
Starts as Enemy. Appears multiple times. Recruit with Roy. |
| Milady |
Wyvern Rider |
13 |
Joins automatically on turn 3. |
| Perceval |
Paladin |
13/15 |
Starts as Enemy. Appears in Chapter 13, leaves at turn 8 end. Recruit with Lalum or Elphin. |
| Cecilia |
Valkyrie |
14 |
Joins automatically on turn 1. |
| Sophia |
Shaman |
14 |
Joins automatically on turn 1. |
| Igrene |
Sniper |
15 |
Joins automatically on turn 1. |
| Garret |
Berserker |
15 |
Starts as Enemy. Appears on turn 3. Recruit with Lilina. |
| Fae |
Manakete |
16 |
Joins automatically on turn 1. |
| Hugh |
Mage |
16 |
Starts as Enemy. Appears on turn 1. Recruit with Roy. |
| Zeiss |
Wyvern Rider |
16 |
Starts as Enemy. Appears on turn 2. Recruit with Milady. |
| Douglas |
General |
16x |
Joins automatically on turn 1, if he survived the previous chapter. |
| Niime |
Druid |
19A/20B |
Joins automatically on turn 1. |
| Juno |
Falcon Knight |
20A |
Starts as NPC. Appears on turn 1. Recruit with Shanna, Thite or Zelots. |
| Dayan |
Nomad Trooper |
20B |
Starts as NPC. Appears on turn 3. Recruit with Roy, Sue or Sin. |
| Jodel |
Bishop |
21 |
Joins automatically on turn 1. |
| Karel |
Swordmaster |
23 |
Visit the village with Fir or Bartre. |