1. Characters
    2. Recruitment
    3. Base Stats
    4. Growth Rates
    5. Support Conversations
    1. Class List
    2. Base Stats
    3. Stat Caps
    4. Growth Rates
    1. Swords
    2. Lances
    3. Axes
    4. Bows
    5. Tomes
    6. Staves
    7. Knives
    8. Laguz Weapons
    9. Items
    10. Shops & Bargains
    1. Prologue: Under Gray Skies
    2. Chapter 1: Maiden of Miracles
    3. Chapter 2: The Dispossessed
    4. Chapter 3: A Faint Light
    5. Chapter 4: A Distant Voice
    6. Chapter 5: The Lost Heir
    7. Chapter 6: Raise the Standard
    8. Chapter 6: Raise the Standard [Stg 2]
    9. Chapter 7: The Dispossessed
    10. Chapter 8: Glory Unwanted
    11. Chapter 9: One Survives
    12. Endgame: Daein, Arise!
    1. Prologue: On Drifting Clouds
    2. Chapter 1: Winds of Rebellion
    3. Chapter 2: Tides of Intrigue
    4. Chapter 3: Geoffrey's Charge
    5. Endgame: Elincia's Gambit
    1. Prologue: The Great Advance
    2. Chapter 1: Laguz and Beorc
    3. Chapter 2: Stormclouds
    4. Chapter 3: River Crossing
    5. Chapter 4: The General's Hand
    6. Chapter 5: Retreat!
    7. Chapter 6: A Reason to Fight
    8. Chapter 7: Rivals Collide
    9. Chapter 8: Incandescent Glow
    10. Chapter 9: Marauders
    11. Chapter 10: The Heart of Crimea
    12. Chapter 11: Just Cause
    13. Chapter 12: The Prince
    14. Chapter 13: Blood Contract
    15. Endgame: From Pain, Awakening
    1. Prologue: Chaos Named
    2. Chapter 1: Road to the Empire
    3. Chapter 2: Silent World
    4. Chapter 3: Distortions
    5. Chapter 4: Revelations
    6. Chapter 5: Unforgivable Sin
    7. Endgame: Rebirth 1
    8. Endgame: Rebirth 2
    9. Endgame: Rebirth 3
    10. Endgame: Rebirth 4
    11. Endgame: Rebirth 5
    1. Base
    2. Base Conversations
    3. Biorhythm
    4. Bonus Experience
    5. Calculations
    6. Data Transfer
    7. Forging
    8. Laguz Mechanics
    9. Skills List
    10. Unused Content
    1. Artwork/Renders
    2. Cutscene Graphics
    3. Wallpapers
Staves
  Name Rank Hit Rng Wt Crit Uses Value Exp WExp
Heal E 100 1 2 5 40 800 11 3
Use: Restores an ally's HP by user's Magic +10. Equip: Restores 5 HP.
Mend D 100 1 4 10 20 1000 12 5
Use: Restores an ally's HP by user's Magic +20. Equip: Restores 15 HP.
Unlock D 100 1 7 15 10 1500 17 5
Use: Opens a door. Equip: Speed +3, Defense +1.
Torch D 100 0 7 15 10 1000 15 5
Use: Increases user's sight in fog of war, effect decreases after each turn. Equip: FOW sight +2.
Ward C 100 1 4 20 15 2250 17 7
Use: Raises an ally's Resistance, effect decreases after each turn. Equip: Speed +2, Defense +2.
Restore C 100 1 4 15 10 2000 20 7
Use: Cures ally's status condition. Equip: Cures condition.
Physic C 100 1-M/2 5 25 15 3750 22 7
Use: Restores ally's HP by user's Magic +10. Minimum range is 5. Equip: Restores 20 HP.
Hammerne C 100 1 7 25 3 1800 40 7
Use: Repairs an ally's weapon to full uses. Equip: Speed +1, Defense +3.
Sleep B 65 1-M/2 6 35 3 1500 35 9
Use: Sends the enemy to sleep. Minimum range is 5. Equip: Cures sleep.
Recover B 100 1 6 20 15 2250 17 9
Use: Fully restores an ally's HP. Equip: Restores 25 HP.
Rescue A 100 1-M/2 6 40 3 1800 40 9
Use: Brings an allied unit next to the user. Minimum range is 5. Equip: Speed +5, Defense +4.
Silence A 70 1-M/2 7 30 3 1200 30 9
Use: Seals the enemy's ability to use magic. Minimum range is 5. Equip: Cures silence.
Rewarp A 100 1-30 7 30 15 15000 60 12
Use: Teleports an ally to a traversable square. Equip: Restores 20 HP.
Elsilence S 80 1-30 7 30 2 2400 70 11
Use: Seals the enemy's ability to use magic. Equip: Cures silence.
Elsleep S 75 1-30 8 35 2 3000 85 11
Use: Sends the enemy to sleep. Equip: Cures sleep.
Fortify S 100 1-M/2 7 50 5 5000 60 11
Use: Restores HP of all allies within range. Minimum range is 5. Equip: Restores 30 HP.
Matrona SS 100 1-M/2 3 100 3 - 10 13
Use: Restores HP of all allies and moves Biorhythm to best position. Equip: Defense +5. Restores 20 HP. Cures condition.
Ashera Staff SS 100 All 4 100 3 0 100 13
Use: Fully restores HP and status condition of all allies. Equip: Defense +5.