Name |
Class |
Ch |
Recruitment |
Roy |
Lord |
1 |
Joins automatically on turn 1. |
Marcus |
Paladin |
1 |
Joins automatically on turn 1. |
Alen |
Cavalier |
1 |
Joins automatically on turn 1. |
Lance |
Cavalier |
1 |
Joins automatically on turn 1. |
Wolt |
Archer |
1 |
Joins automatically on turn 1. |
Bors |
Knight |
1 |
Joins automatically on turn 1. |
Merlinus |
Transporter |
2 |
Joins automatically on turn 1. |
Elen |
Priest |
2 |
Joins automatically on turn 1. |
Deke |
Mercenary |
2 |
Joins automatically on turn 2. |
Wade |
Fighter |
2 |
Joins automatically on turn 2. |
Lot |
Fighter |
2 |
Joins automatically on turn 2. |
Shanna |
Pegasus Knight |
2 |
Joins automatically on turn 2. |
Chad |
Thief |
3 |
Joins automatically on turn 1. |
Lugh |
Mage |
3 |
Visit the NW village. |
Clarine |
Troubador |
4 |
Starts as NPC. Appears on turn 4. Recruit with Roy. |
Rutoga |
Myrmidon |
4 |
Starts as Enemy. Appears on turn 6. Recruit with Clarine. |
Saul |
Priest |
6 |
Joins automatically on turn 1. |
Dorothy |
Archer |
6 |
Joins automatically on turn 1. |
Sue |
Nomad |
6 |
Starts as NPC. Appears on turn 1. Recruit with Roy. |
Zelots |
Paladin |
7 |
Starts as NPC. Appears on turn 2. Recruit with Roy, Noah or Treck. |
Trec |
Cavalier |
7 |
Starts as NPC. Appears on turn 2. Recruit with Roy or Zelots. |
Noah |
Cavalier |
3 |
Starts as NPC. Appears on turn 3. Recruit with Roy or Zelots. |
Astore |
Thief |
8 |
Joins automatically on turn 1. |
Lilina |
Mage |
8 |
Joins automatically on turn 1. |
Wendy |
Knight |
8 |
Joins automatically on turn 6. |
Bath |
Knight |
8 |
Joins automatically on turn 6. |
Ogier |
Mercenary |
8 |
Joins automatically on turn 6. |
Fir |
Myrmidon |
9 |
Starts as Enemy. Appears on turn 2. Recruit with Noah. |
Sin |
Nomad |
9 |
Starts as Enemy. Appears on turn 2. Recruit with Sue. |
Gonzalez |
Brigand |
10A/10B |
Starts as Enemy. Appears on turn 6. Recruit with Lilina. |
Geese |
Pirate |
10A/11B |
Starts as NPC. Appears on turn 5 (A) or Turn 6 (B). Recruit with Roy. |
Klein |
Sniper |
10B/11A |
Starts as Enemy on turn 5 (A) or Turn 8 (B). Recruit with Roy or Clarine. |
Thite |
Pegasus Knight |
10B/11A |
Starts as Enemy. Appears on turn 7 (A) or Turn 10 (B). Recruitment details. |
Lalum |
Dancer |
11A |
Joins automatically on turn 1. |
Ekhidna |
Hero |
11A |
Starts as NPC. Appears on turn 8. Recruit with Lalum. |
Elphin |
Bard |
11B |
Joins automatically on turn 1. |
Bartre |
Warrior |
11B |
Starts as NPC. Appears on turn 9. Recruit with Roy or Fir. |
Raigh |
Shaman |
12 |
Starts as Enemy. Appears on turn 1. Recruit with Chad or Lugh. |
Cath |
Thief |
12+ |
Starts as Enemy. Appears multiple times. Recruit with Roy. |
Milady |
Wyvern Rider |
13 |
Joins automatically on turn 3. |
Perceval |
Paladin |
13/15 |
Starts as Enemy. Appears in Chapter 13, leaves at turn 8 end. Recruit with Lalum or Elphin. |
Cecilia |
Valkyrie |
14 |
Joins automatically on turn 1. |
Sophia |
Shaman |
14 |
Joins automatically on turn 1. |
Igrene |
Sniper |
15 |
Joins automatically on turn 1. |
Garret |
Berserker |
15 |
Starts as Enemy. Appears on turn 3. Recruit with Lilina. |
Fae |
Manakete |
16 |
Joins automatically on turn 1. |
Hugh |
Mage |
16 |
Starts as Enemy. Appears on turn 1. Recruit with Roy. |
Zeiss |
Wyvern Rider |
16 |
Starts as Enemy. Appears on turn 2. Recruit with Milady. |
Douglas |
General |
16x |
Joins automatically on turn 1, if he survived the previous chapter. |
Niime |
Druid |
19A/20B |
Joins automatically on turn 1. |
Juno |
Falcon Knight |
20A |
Starts as NPC. Appears on turn 1. Recruit with Shanna, Thite or Zelots. |
Dayan |
Nomad Trooper |
20B |
Starts as NPC. Appears on turn 3. Recruit with Roy, Sue or Sin. |
Jodel |
Bishop |
21 |
Joins automatically on turn 1. |
Karel |
Swordmaster |
23 |
Visit the village with Fir or Bartre. |