Black Magic - Allied
  Name HP Cost Mt Rng Hit Wt Crit Effect
Fire 1 3 1-2 80 3 - -
Standard fire magic.
Learned by: All Mages
Thunder 2 4 1-3 70 5 - -
Thunder magic that hits from a long distance.
Learned by: Gray, Kliff, Luthier, Celica, Mae, Boey, Jesse, Sonya, Nomah, Conrad, Generic
Excalibur 3 5 1-2 95 1 +20 -
Wind magic that yields frequent critical hits.
Learned by: Tobin, Kliff, Luthier, Celica, Boey, Kamui, Jesse, Sonya, Nomah, Conrad
Seraphim 4 7 1-2 90 4 -
Holy magic effective against Terrors.
Learned by: All Saints, Delthea, Faye, Celica, May, Saber
Aura 6 12 1-2 80 8 - -
Powerful magic that smothers enemies in light.
Learned by: Kliff, Delthea, Mae
Sagittae 8 16 1-3 70 11 - -
Arrows of light that hit from a long distance.
Learned by: Gray, Kliff, Luthier, Faye, Boey, Atlas, Deen, Nomah, Conrad
Ragnarok 10 20 1-2 95 14 - -
Ultimate magic that purges foes in its flames.
Learned by: Delthea, Celica
Nosferatu 0 0 1-2 60 2 -
Holy magic that absorbs HP from enemies.
Learned by: All Clerics
Thunder 0 3 1-2 80 0 +5 Robin Only

Learned by: Robin(amiibo)




Black Magic - Enemy
  Name HP Cost Mt Rng Hit Wt Crit Effect
Miasma 1 3 1-2 80 3 - -

Learned by: Arcanists and Cantors
Mire 2 10 1-3 70 6 - -

Learned by: Arcanists and Cantors
Death 5 14 1-3 70 9 - -

Learned by: Arcanists and Cantors
Medusa 7 0 1-5 70 11 - Reduces foes to 1 HP
KOs if at 1 HP

Learned by: Nuibaba, Gharn, Cantors(Risen)
Ocular Beam 0 10 1-5 55 8 - -

Learned by: Duma
Oculus 0 10 1-5 80 10 - Prevents Enemy Attacks

Learned by: Duma
Apocalypse 12 30 0 0 0 - -

Learned by: